Sympa integration via Apideck's HRIS unified API — same methods work across every connector in HRIS, switch by changing `serviceId`.
Pull latest changes from origin for all git repos under a directory.
Comprehensive Tailwind CSS utility-first styling patterns including responsive design, layout utilities, flexbox, grid, spacing…
Expert guidance for building cross-platform desktop applications with Tauri 2.0 and Rust.
Tauri 2.x commands, IPC bridge, permission system, plugins, window management, system tray, packaging
Use when a Godot/.NET task needs a Layer 4 overlay validation plan for a feature, bug fix, refactor, migration, or UI change, and the…
Use when changing Tiny World Builder API, webhook, SSE, MCP, plugin, or automation examples.
Use when editing the Tiny World Builder repo, especially tiny-world-builder.html, to preserve the static classic-script Three.js r185 app…
Use when adding or modifying WebXR, AR placement, VR immersion, headset controller input, or XR rendering modes in Tiny World Builder.
Use when setting up new projects or updating tool configurations.
This skill should be used when writing or parsing TOON (Token-Oriented Object Notation) files.
Static read-only audit of the TypeScript typing maturity of a project.
Automatically discover terminal UI skills when working with terminal user interfaces.
Planning skill for building customer service and support systems.
Design and audit TypeScript types as a modeling discipline — making illegal states unrepresentable and encoding domain truth — NOT as a…
React/TypeScript frontend development rules including type safety, component design, state management, and error handling.
Provides structured error handling patterns for TypeScript, drawing from ZIO principles.
Use when authoring or reviewing production TypeScript modules, choosing layer and suffix boundaries, modeling domain objects and ports…
Rollback the last destructive operation using git or project backups
Develop, test, and automate Unreal Engine 5.x projects with PlayUnreal, Remote Control, Automation Driver, and end-to-end flows.
Guide for creating effective skills. This skill should be used when users want to create a new skill (or update an existing skill) that…