Use when writing or refactoring core Elixir — pattern matching, case/cond/with, pipes, {:ok, _}/{:error, _} contracts.
Use when Elixir pattern matching including function clauses, case statements, with statements, and destructuring.
Composition patterns for building flexible, maintainable React components.
Emacs ecosystem = elisp + org + gnus + tramp + eglot.
Configure email verification, implement password reset flows, set password policies, and customise hashing algorithms for Better Auth…
Use when developing embedded/no_std Rust.
Employment Hero integration via Apideck's HRIS unified API — same methods work across every connector in HRIS, switch by changing…
Simulates the gritty 'Endurance' inner-voice personality from Disco Elysium to provide physical resilience and raw survival instinct in…
Enemy AI for 3D MMO platformers — patrol loops, server-controlled entities, BackgroundService AI, state machines, aggro, boss patterns…
Use when writing or reviewing PlayCanvas Engine code involving entity transforms, cameras, physics, materials, model orientation, bounds…
Master Godot 4 GDScript patterns including signals, scenes, state machines, and optimization.
Product and business-rule guardrails for Engram.
Deep technical review protocol for Engram pull requests.
Three.js animation - keyframe animation, skeletal animation, morph targets, animation mixing.
Three.js scene setup, cameras, renderer, Object3D hierarchy, coordinate systems.
Three.js geometry creation - built-in shapes, BufferGeometry, custom geometry, instancing.
Launch the Adventure Engine application for an adventure project.
Entity Component System architecture — fundamentals, storage strategies, system scheduling, component queries, events, hierarchies, and…
Build crypto wallets using Circle Modular Wallets SDK with passkey authentication, gasless transactions, and extensible module architecture.
Environment Triage
Generate environment variable to CLI argument mapping with prefix support, type conversion, and fallback chains for configuration.