Simplifies code for clarity. Use when refactoring code for clarity without changing behavior. Use when code works but is harder to read…
Use when the user is debugging a bug, tracing an error, or asking why something fails.
Efficiently add Malli schemas to API endpoints in the Metabase codebase with proper patterns, validation timing, and error handling
Generates Angular code and provides architectural guidance.
Build a new API connector or provider by matching the target repo's existing integration pattern exactly.
Master Bevy's Entity Component System (ECS) in Rust, covering Systems, Queries, Resources, and parallel scheduling.
Reference for the Claude API / Anthropic SDK — model ids, pricing, params, streaming, tool use, MCP, agents, caching, token counting, model migration. TRIGGER — read BEFORE opening the target file;…
Creates JavaScript classes using Bun's Zig bindings generator (.classes.ts).
CCXT cryptocurrency exchange library for Go developers.
Guide Clojure and ClojureScript development using REPL-driven workflow, coding conventions, and best practices.
Create a git commit for the current changes.
Compose Multiplatform and Jetpack Compose patterns for KMP projects — state management, navigation, theming, performance, and…
Adds a spirited Dongbei-style virtual pet interface to Claude Code for interactive companionship and entertainment.
Automate Dungeon Fighter Online tasks via Rube MCP (Composio).
Guide for performing Chromium version upgrades in the Electron project.
Crypto wallet management across 7 blockchains via EmblemAI Agent Hustle API.
Automate Epic Games tasks via Rube MCP (Composio).
Generate, inspect, dry-run, and statically validate plain FDM `.gcode` from 3D mesh files by orchestrating real slicer CLIs.
Game design principles. GDD structure, balancing, player psychology, progression.
Git workflow patterns including branching strategies, commit conventions, merge vs rebase, conflict resolution, and collaborative…
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