Design new API-first, contract-first contracts with TypeSpec, OpenAPI/swagger output, Azure data-plane and ARM patterns, versioning…
Guides uCharts usage for cross-platform chart creation in uni-app, including line, bar, pie, radar, and mixed charts with data formatting…
Quick capture from UE viewport or named camera.
Map an unfamiliar Unreal project before changing it, including modules, plugins, targets, content conventions, maps, and tests.
Working with UE5 GameMode, PlayerController, Pawn, Character, GameState, or PlayerState
Comprehensive guide for developing UE5 Editor Python scripts with proper workflow and best practices.
Use this skill to find and fix undisciplined Control-node UI in a Godot project — spacing that follows no ladder, font sizes with no…
Use when a Godot/.NET task needs a Layer 4 overlay UX review for a HUD, menu, overlay, prompt flow, or tool UI, and the agent must…
UiPath bug reports and improvement suggestions via `uip feedback send`.
Compile Unity project via uloop CLI. Use when you need to: (1) Verify C# code compiles successfully after editing scripts, (2) Check for…
Control Unity Editor play mode via uloop CLI.
Display colorful ANSI art of the word "ultrathink".
walkerOS follows extreme programming principles with strict conventions.
Rollback the last destructive operation using git or project backups
A comprehensive skill for uni-ad monetization in uni-app.
A comprehensive skill for uni-app native app offline packaging.
Provides comprehensive uni-app component and API integration guidance.
Provides one-command project creation for uni-app using the official quickstart CLI, including project initialization, configuration, and…
A comprehensive skill for integrating and using uCharts with UniApp projects.
Provides comprehensive uni-app-x component and API integration guidance.
Provides one-command project creation for uni-app-x including Vue 3 + TypeScript + Vite setup, configuration, and template generation.