Build and test iOS apps on simulator using XcodeBuildMCP
Use when writing, running, or debugging XCUITests.
Use whenever the task involves inspecting, modifying, or building plugins for Bethesda games via the forked xEdit automation daemon.
Use when auditing conflicts in a Bethesda plugin set — determining for a record (or a plugin's records) which override wins, what the…
Mobile optimization — tile-based GPU, ASTC textures, draw call budget (<100), thermal throttling, battery, touch input, safe areas, App…
MCP (Model Context Protocol) server building principles.
Mobile-first design thinking and decision-making for iOS and Android apps.
Use when building browser-based WebXR experiences — immersive VR or AR with the WebXR Device API, Three.js, Babylon.js, or A-Frame…
Use when building VR/AR/XR applications — OpenXR setup, XROrigin3D, hand tracking, controllers, passthrough, and Meta Quest deployment in…
[production-grade internal] Builds AR/VR/MR applications — spatial UI/UX, hand tracking, gaze input, controller interaction, comfort…
Expert WebXR and immersive technology developer with specialization in browser-based AR/VR/XR applications
Drive the staged in-tree YAML formatter rollout — implement
Write idiomatic YAMLScript code. Use when asked to write, convert, or review YAMLScript (.ys files). Converts Clojure to idiomatic…
Implements any user intent, GDD requirement, story, bug fix or change request by producing clean working code artifacts that follow the…
Architecture validation and patterns for clean architecture, backend structure enforcement, project structure validation, test standards…
Multi-PR development for large features.
iOS 26 Liquid Glass design system — dynamic glass material with blur, reflection, and interactive morphing for SwiftUI, UIKit, and…
SwiftUI architecture patterns, state management with @Observable, view composition, navigation, performance optimization, and modern…
Guides the integration of new cryptocurrency exchange vendors into the Yuan framework using proven architectural patterns and best…
Run pull request triage and digest workflows for basher83/Zammad-MCP, including human PR review attention, Renovate/Dependabot dependency…
Expert knowledge of Godot Engine game development including scene creation, node management, GDScript programming, and project structure.