Implement Perplexity rate limiting, backoff, and idempotency patterns.
Evidence-based phase completion enforcement for /dev:feature.
Validate readiness to advance between development phases.
Reviews Phoenix code for controller patterns, context boundaries, routing, and plugs.
Phoenix context design — creating/splitting contexts, Scope (1.8+), Ecto.Multi, PubSub, routers, plugs, controllers.
Handle HTTP requests with Phoenix controllers including actions, parameters, rendering, flash messages, and redirects
Coordinate explicit Photo Library selection, bounded metadata searches, on-device Vision work, album changes, and document scanning.
When to activate: PHP concurrency, ReactPHP, Swoole coroutines, PHP Fibers, async PHP, queued jobs, Laravel queues, Symfony Messenger…
Guides CodeIgniter 4 application architecture — Controllers, Models (Query Builder, not an ORM), Entities, the Validation library, Filters…
Use when composer package management and PSR-4 autoloading including dependency management, autoload strategies, package creation, version…
Use when modern PHP features including typed properties, union types, match expressions, named arguments, attributes, enums, and patterns…
When to activate: idiomatic PHP, PHP 8.3, readonly properties, enums, match expression, attributes, named arguments, nullsafe operator…
When to activate: PHP performance, OPcache, APCu, Redis caching, Xdebug profiling, Blackfire, autoloader optimization, composer…
Use when working with physics bodies, collision shapes, raycasting, areas, rigid bodies, ragdolls, soft bodies, Jolt physics, and physics…
Pijul patch-based VCS with categorical patch theory for skill versioning
Zero-install localhost tunnels over SSH via Pinggy.
Pinia state management for Vue 3 including store creation, actions, getters, plugins, and DevTools integration.
Pipedrive integration via Apideck's CRM unified API — same methods work across every connector in CRM, switch by changing `serviceId`.
Generates consistent pixel art animation sprite sheets and Aseprite-compatible metadata for seamless game engine integration.
Bootstrap browser-based games with PixiJS 8 and a modern retro/vector aesthetic (Geometry Wars, Asteroids, Tempest, Tron).
Dispatched after a task lands at `in_review` to produce a structured CTO-grade verdict on the work and its PR.