Developer Tools & Repos Agent Skills for Claude Code

Repositories, code review, CI and the tools a developer works in every day. 10,466 Developer Tools & Repos agent skills on Mcprush that work with Claude Code — 10,466 free.

10,466 agent skills

Every bundle is published in full, so you can read it before you install it
Developer Tools & ReposWorks with Claude Code

Use when setting up linting for a Go project, configuring golangci-lint, or adding Go checks to a CI/CD pipeline.

1.6k ctx standalone
Free Details

Use when creating Go packages, organizing imports, managing dependencies, or deciding how to structure Go code into packages.

3.3k ctx standalone
Free Details

Use the functional options pattern for flexible constructor configuration: Define interfaces where they are used, not where they are…

1.1k ctx standalone
Free Details

This skill should be used when the user asks to "write a Go function", "implement this in Go", "structure this Go service", "add error…

3k ctx standalone
Free Details

Use when working with Go formatting, line length, nesting, naked returns, semicolons, or core style principles.

2.6k ctx standalone
Free Details

Godot C# programming skill for .NET integration, scripting patterns, and performance optimization.

725 ctx standalone
Free Details

Use when Codex needs to run Godot CLI, Godot headless, console executable checks, smoke tests, GDScript script tests, or automated…

625 ctx standalone
Free Details

Use when reviewing GDScript or C# Godot code — checklist of best practices, common anti-patterns, and Godot-specific pitfalls

3.7k ctx standalone
Free Details

Use when a Godot/.NET task needs a Layer 4 overlay skill for GoDotTest-based C# testing, and the agent must write, run, debug, or collect…

7.9k ctx standalone
Free Details

Interact with a running Godot game via MCP — launch, screenshot, click, inspect scene tree, get/set properties, call methods, run…

5.1k ctx standalone
Free Details

Use when a Godot/.NET task needs a Layer 4 overlay review or plan for threading, async/await, Task.Run, WorkerThreadPool, threaded…

9.6k ctx standalone
Free Details

Godot physics skill for rigid bodies, areas, collision layers, and raycasting.

350 ctx standalone
Free Details
0 skills selected 0 of 200k · 0%