Orchestrate Unity Editor via MCP (Model Context Protocol) tools and resources.
Networked gameplay specialist - Masters Netcode for GameObjects, Unity Gaming Services (Relay/Lobby), client-server authority, lag…
Optimize Unity game performance through profiling, draw call reduction, and resource management.
Unity Physics skill for collision detection, rigidbody dynamics, raycasting, and physics configuration.
Analyzes, documents, and maintains a living `.agent-docs/` knowledge base for Unity projects targeting Meta Quest and Horizon OS.
R3 (Reactive Extensions) library expert specializing in modern reactive programming patterns, event-driven architectures, and Observable…
Analyzes Unity development queries and routes them to specialized skills for debugging, building, and scene management.
Automates Unity scene construction and object management workflows through CLI-driven hierarchy manipulation and component configuration.
Manages Unity scenes, GameObjects, and components through automated hierarchy manipulation and comprehensive scene analysis.
Analyzes scenes for performance bottlenecks (draw calls, batching, textures, GameObjects).
Unity scene management. Use when users want to create, load (single or additive), save, unload, switch active scene, get scene info or…
Visual effects and material specialist - Masters Unity Shader Graph, HLSL, URP/HDRP rendering pipelines, and custom pass authoring for…
Visual effects and material specialist - Masters Unity Shader Graph, HLSL, URP/HDRP rendering pipelines, and custom pass authoring for…
Execute and analyze Unity Test Framework tests from the command line.
Unity Test Framework CLI automation and test writing patterns.
Build and optimize Unity UI with UI Toolkit and UGUI.
UniRx (Reactive Extensions) library expert for legacy Unity projects.
Unity Visual Effect Graph skill for GPU particle systems, procedural effects, and high-performance visual effects.
Specialized skill for analyzing and editing Unity YAML files (.unity, .prefab, .asset) using the unity-yaml CLI.
Designing products and environments that are usable by everyone, to the greatest extent possible, without the need for adaptation or…
Universal MCP client for connecting to any MCP server with progressive disclosure.