Interactive audio specialist - Masters FMOD/Wwise integration, adaptive music systems, spatial audio, and audio performance budgeting…
Translates approved game design briefs and art direction into risk-matched whitebox prototypes or runnable production builds with…
Architecture guidance for game client code and simulation systems, centered on deciding what should depend on the game engine and what…
Researches competitive games with evidence-backed snapshots, provides offline visual comparisons, and generates production-ready game…
Architects engaging gameplay experiences through formal design theory, core loop optimization, and balanced game mechanics.
Comprehensive game design theory covering MDA framework, player psychology, balance principles, and progression systems.
Systems and mechanics architect - Masters GDD authorship, player psychology, economy balancing, and gameplay loop design across all…
Automates the conversion of narrative scripts into structured game configuration files for roles, stories, and mechanics.
Use when a cross-engine gameplay task needs a Layer 2 shared-runtime coordination boundary for brittle reference chains, root-node god…
Use when a cross-engine gameplay task needs a Layer 2 shared-runtime communication-topology review for signal spaghetti, hidden event…
Use when a cross-engine gameplay task has already narrowed to a state-machine-shaped solution and now needs a Layer 2 shared-runtime FSM…
Use when a cross-engine gameplay task needs a Layer 2 shared-runtime GOAP design for goal-driven multi-step action planning, explicit…
Use when a cross-engine gameplay task needs a Layer 2 shared-runtime performance review for spawn/despawn churn, GC spikes, or short-lived…
Use when a cross-engine gameplay task needs a Layer 2 shared-runtime Utility AI design for choosing among several simultaneously valid…
Conduct game domain and industry research.
Expert skill for building web-based game engines and games using HTML5, Canvas, WebGL, and JavaScript.
Use when implementing game math — vectors, transforms, interpolation, curves, random number generation, and common geometric recipes
Main orchestrator for web game development.
Create, update, validate, or analyze a game project's PRD.
Verifies game builds with runtime evidence across rendering, user input, core loop mechanics, outcomes, and restarts.
Generate automated game tests for gameplay systems.